Computing at Blakehill

Our Vision

Computing is a necessary, core skill for all people in today's world; therefore, we believe it is important to equip everyone in our school with knowledge, understanding and problem solving skills. We want everyone to be able to enjoy and use a range of devices and applications safely. We want every child to have a love and thirst for computing which sets the foundation for their lives in a technological era.

Intent

We will work collaboratively as teachers and pupils to develop this vision using the Innovation Centre (TIC) Bradford scheme of learning and resources such as Scratch and Purple Mash as the backbone. 

We want children to develop confidence with using technology including work on PCs and tablets, understanding the importance of staying safe. We believe they should always make links between their use of devices or the internet and e-safety. We want our children to be able to talk confidently about what information they should / should not share online. We want our children to be confident on how to be a positive influence when they are interacting with others online. By the time they leave Blakehill, we believe that our children should be fully engaged, responsible digital citizens who think carefully about what and how and they interact online.

We believe that in order to be ready to use and enjoy technology in all areas of life, our children need to develop a range of different computing skills including: computing science, media, information literacy, data handling and e-safety.

Implementation

In order for our children to fully develop their understanding of using technology, we continually adapt how we teach Computing at Blakehill in order to respond to our children's abilities and interests.

We do this in a number of different ways:

  • Continuing Professional Development (CPD) within our school is continuous for all staff (teachers and teaching assistants) and subject councillors who are our digital leaders. We empower our children by taking a team approach and including them in some of our staff training sessions. 
  • Subject leaders carry out regular pupil surveys as well as consulting our subject councillors in order to keep our curriculum relevant, stimulating and challenging. For example, pupils in Year 4 expressed a love of animation in their discreet lessons and so, in Year 5, incorporated this into their Ancient Greek history learning. 

Our pupil's learning takes places through both precision and cross curricular teaching. This allows them to develop and strengthen skills as well as apply them for a purpose. Through our weekly timetabled discrete lessons, our teachers focus on the support our children need in order to support or extend their skills. This happens through learning at distance from technology as well as using software which provides steps of challenge and scaffolds where needed in to keep all children engaged and motivated. 

We foster a love for computing through having devices such as iPads, chromebooks and PCs, accessible for learning in all lessons at all times. This means that children's learning in curriculum areas such as English, Maths, Science, History and Geography are enriched. Our children enjoy using apps such as Scratch Jnr, Kahoot, PicCollage, StopMotion and iMovie to explore and present their work across a range of subjects. 

We cover different strands of computing:
  • In Computing Science and Media, our children develop a love for ‘playing’ with ideas in technology, develop flexible thinking and learn key problem solving skills. They use resources such as beebots, ALEX app, code.org and scratch in order to sequence and link commands and debug problems when they arise. In Key Stage 2, our children develop an understanding of animation using StopMotion to combine different shots in order and identify areas for improvement.
  • In Information literacy and e-safety, our children develop an awareness of the World Wide Web. They become digital citizens learning how to find, select and filter appropriate information. Our children explore different ways of navigating the internet in order to have an excellent understanding of how to stay safe online and access appropriate information. They learn about child friendly search engines, how to safely use hyperlinks and how to use key words when looking for information. Our children also develop a strong online moral compass in order to be kind online. They use discussion, role play and scenarios in order to explore how actions in real life impact emotions and feelings online.
  • Our data handling and media learning grows our children’s understanding of how they can use technology in order to represent information. They make use of tables, graphs, pictures, videos and text in order to retrieve key facts as well as present and explain their own information.

 Have a look at our Long Term Plan to see what each year groups covers. 

Impact 
 
Computing is a skill which our children access in their daily lives and so we make this the case in school as well. Our children are extremely familiar with using computers to communicate with each other and play games at home. We build upon this by developing strong morals and understanding of how to communicate kindly and safely as well as how to use computing to communicate information and knowledge. We build upon their enjoyment for gaming by teaching them how games are built. They become computing problem solvers and constructors as well as computing participators. We encourage, develop and are proud of the fact that our children actively take part in what it is to work with and create computing.